A new build of the Java-based PSP emulator for Windows is now available folks. Now on its revision 2050, the latest update includes... Changelogs: version 0.6 r2050: Improved gamepad support: now the analog stick and the arrows can also be freely configured. Gamepad polling is now done in VBLANK interrupt. version 0.6 r2049: Identified and fixed a race condition between sceGe and the VideoEngine. This might solve the error "sceGeListEnQueue can't enqueue duplicate list address" and "Waiting too long on an END command" version 0.6 r2048: Added more log messages for the gamepad support. version 0.6 r2047: Added experimental support for gamepad controllers. The button assignment has to be defined under "Options -> Controls": select the controller in the drop-down list and assign the buttons by clicking on the input fields (similar to the keyboard assignments). When using a gamepad controller, the keyboard assignments are still active (i.e. gamepad and keyboard can be used in parallel). By default, only the keyboard is active and no gamepad buttons are assigned. version 0.6 r2046: Trying to avoid NullPointerException in Debug.printFontbuffer when the debug font cannot be read.
Developer's note: JPCSP is the most advanced PlayStation Portable emulator, allowing you to play your PSP games on a PC. Jpcsp has been started in July 2008 and is developed by a small but active team. Even though JPCSP is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache. NVIDIA graphic cards are fully supported and JPCSP can take advantage of powerful GPUs. Problems have been reported with ATI/AMD graphic cards: keep you Catalyst driver up-to-date as new releases might fix issues. The project is still a beta release, but currently more than 200 games are already playable. See the list here. Video and Atrac3 sound are supported, but only on Windows 32bit systems. Atrac3+ sound is not directly supported as there is currently no free codec available for this format. However, Atrac3+ can be decoded automatically onWindows 32bit when installing SonicStage.
System Requirements Minimum Windows 32bit or 64bit / Linux 32bit or 64bit / Mac OSX CPU: Pentium 4 and up GPU: Any graphic card supporting OpenGL 2.0 and up 1GB RAM Recommended Windows Vista / Windows 7 (use Jpcsp 32bit even on 64bit OS to have sound and video support) CPU: Dual core @ 2.5 GHz GPU: Always install the latest drivers 2GB RAM or more